As far as a point and click goes, it doesn't rely on any intelligence, just random clicking. Doesn't make that much sense either, seeing as the character walks forwards throughout the whole thing. I did enjoy the concept, artwork and music though. Game dev deserves a thumbs up for creativity!
but sometoimes randomly my shark would just go left/right/up/down constantly, and i would have to smash the keyboard to get him going where i wanted him too, which got annoying especially when trying to get planes and such but not a bad game
okay, but inconsistent. near the start of thegame, where there are springs on the florr, and spikes on the roof, when jumping, sometimes i hit and sometimes not, but i was always the same distnce from the spikes. dont know but it pissed me riiiiiiight off. still okay though.
quite close, it just needed something else. i personally think it might have been a serious side. That would have helped maybe. still good though.
a storyline would be sweet, but hard with this sorta game.
maybe some cut scenes when you get to certain distances?
couldnt be bothered finishing it.
Pretty much everyone was immune so i think i did pretty well.
longer and harder.
liked it a lot and good music (Y)
yeah killed the clockkkk
my bad. just went up for a while then when he fell went through the floor.
HOORAH! DEAD CLOCK!
Hmmm I can't seem to kill it. I think you exploited Flash lag? It may be lag causing the collision to skip.
was it just me, or when you died once, it just kept replaying what i had just did again and again?
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